Primitive


Primitives are a graph's's computed entities. They are created and transformed by nodes, and flow through the nodes and connections of a graph.

Examples of primitives:

Consider this graph:

The circle node creates a NURBS curve primitive, and the sphere node creates a PolyMesh primitive.

Both primitives get passed downstream to the collect node. In its turn, the collect node passes the two collected primitives on downstream to any node connected to its output.

In this case, the primitives pass through the collect node unchanged, but other node types have the ability to transform and modify incoming primitives. Example: an extrude mesh node will extrude the polygons of any incoming PolyMesh primitive, but not NURBS curve primitives.