Extrude mesh
Extrude all input faces.
Inputs
-
geometry
- Accepts a single geometry connection (unless the SHIFT key is held).
-
distance
- The distance input faces will be extruded by.
-
keep
- Sets which faces of the output primitives to keep. This can be
all
( both the input faces as well as extruded faces and sides),sides
,extruded cap
(only the extruded faces),caps
(only the input and extruded faces), orsides & extruded cap
(the extruded sides and caps, but not the input faces).
- Sets which faces of the output primitives to keep. This can be
-
flip direction
- Sets whether to flip the direction of the extrusion.
-
flip normals
- Sets whether to flip the normals of the output primitives.
Outputs
-
points
- The list of points of the output primitives.
-
points.x
- The list of x values of the points of the output primitives.
-
points.y
- The list of y values of the points of the output primitives.
-
points.z
- The list of z values of the points of the output primitives.
Note(s)
-
Other names for this node include: Extrude.