Extrude mesh
Extrude all input faces.
Inputs
- 
geometry
- Accepts a single geometry connection (unless the SHIFT key is held).
 
 - 
distance
- The distance input faces will be extruded by.
 
 - 
keep
- Sets which faces of the output primitives to keep. This can be 
all( both the input faces as well as extruded faces and sides),sides,extruded cap(only the extruded faces),caps(only the input and extruded faces), orsides & extruded cap(the extruded sides and caps, but not the input faces). 
 - Sets which faces of the output primitives to keep. This can be 
 - 
flip direction
- Sets whether to flip the direction of the extrusion.
 
 - 
flip normals
- Sets whether to flip the normals of the output primitives.
 
 
Outputs
- 
points
- The list of points of the output primitives.
 
 - 
points.x
- The list of x values of the points of the output primitives.
 
 - 
points.y
- The list of y values of the points of the output primitives.
 
 - 
points.z
- The list of z values of the points of the output primitives.
 
Note(s)
 - 
Other names for this node include: Extrude.