Extrude mesh

Extrude all input faces.


Inputs

  • geometry

    • Accepts a single geometry connection (unless the SHIFT key is held).
  • distance

    • The distance input faces will be extruded by.
  • keep

    • Sets which faces of the output primitives to keep. This can be all ( both the input faces as well as extruded faces and sides), sides, extruded cap (only the extruded faces), caps (only the input and extruded faces), or sides & extruded cap (the extruded sides and caps, but not the input faces).
  • flip direction

    • Sets whether to flip the direction of the extrusion.
  • flip normals

    • Sets whether to flip the normals of the output primitives.

Outputs

  • points

    • The list of points of the output primitives.
  • points.x

    • The list of x values of the points of the output primitives.
  • points.y

    • The list of y values of the points of the output primitives.
  • points.z

    • The list of z values of the points of the output primitives.

    Note(s)

  • Other names for this node include: Extrude.

Examples