Flip mesh normals
Flips the normals of all input polygons.
Inputs
-
geometry
- Accepts a single geometry connection (unless the SHIFT key is held).
Outputs
-
geometry
- Output primitives.
-
points
- The list of points of the output primitives.
-
points.x
- The list of x values of the points of the output primitives.
-
points.y
- The list of y values of the points of the output primitives.
-
points.z
- The list of z values of the points of the output primitives.
Note(s)
- Other names for this node include: ReverseMesh, Reverse Mesh, and Invert.