Combine meshes

Combines meshes into a single mesh.


Inputs

  • geometry

    • Accepts multiple geometry connections.
  • group behavior

    • Sets how input groups will behave. This can be exclude meshes from groups (will not combine meshes within input groups), include meshes from groups (will combine meshes within all input groups), or combine per top-level group (will only combine meshes within each input group).

Outputs

  • geometry

    • Output primitives.
  • points

    • The list of points of the output primitives.
  • points.x

    • The list of x values of the points of the output primitives.
  • points.y

    • The list of y values of the points of the output primitives.
  • points.z

    • The list of z values of the points of the output primitives.

Notes

  • If you wish to treat multiple primitives as a single primitive (whilst preserving individual primitives), use the group and ungroup nodes.

  • This node is a destructive operation if there are more than one primitive in it's geometry input.

  • If the input meshes have different material properties, the combined mesh will take on the properties of the last input mesh primitive.

  • Other names for this node include: CombineMeshes, Merge meshes, Unify meshes, and Join.

Examples