Split Surface

Splits NURBS surfaces along a U or V value.


Inputs

  • geometry

    • Accepts a single geometry connection (unless the SHIFT key is held).
  • direction

    • Sets the direction within which to split the surface. This can be U or V.
  • location

    • The value at which to split the surface. Accepts values from 0 - 1.
  • discard

    • Sets the calculated primitive to delete. This can be none, first, or second.

Outputs

  • geometry

    • Output primitives.
  • points

    • The list of points of the output primitives.
  • points.x

    • The list of x values of the points of the output primitives.
  • points.y

    • The list of y values of the points of the output primitives.
  • points.z

    • The list of z values of the points of the output primitives.

Note(s)

  • Other names for this node include: SplitPatch, Split patch, Cut, Nurbs, Carve.

Example(s)