Split Surface
Splits NURBS surfaces along a U or V value.
Inputs
-
geometry
- Accepts a single geometry connection (unless the SHIFT key is held).
-
direction
- Sets the direction within which to split the surface. This can be
U
orV
.
- Sets the direction within which to split the surface. This can be
-
location
- The value at which to split the surface. Accepts values from
0
-1
.
- The value at which to split the surface. Accepts values from
-
discard
- Sets the calculated primitive to delete. This can be
none
,first
, orsecond
.
- Sets the calculated primitive to delete. This can be
Outputs
-
geometry
- Output primitives.
-
points
- The list of points of the output primitives.
-
points.x
- The list of x values of the points of the output primitives.
-
points.y
- The list of y values of the points of the output primitives.
-
points.z
- The list of z values of the points of the output primitives.
Note(s)
- Other names for this node include: SplitPatch, Split patch, Cut, Nurbs, Carve.