Set points
Sets the position of points using xyz values.
Inputs
- 
geometry
- Accepts a single geometry connection (unless the SHIFT key is held).
 
 - 
x
- The x value of the vector position to set input points to.
 
 - 
y
- The y value of the vector position to set input points to.
 
 - 
z
- The z value of the vector position to set input points to.
 
 - 
mask
- The list of boolean values that defines which input points to set to the vector as defined by the x, y, and z inputs. If empty, all input points will be set to the defined vector.
 
 
Outputs
- 
geometry
- Output primitives.
 
 - 
points
- The list of points of the output primitives.
 
 - 
points.x
- The list of x values of the points of the output primitives.
 
 - 
points.y
- The list of y values of the points of the output primitives.
 
 - 
points.z
- The list of z values of the points of the output primitives.
 
 
Notes
- Other names for this node include: SetPoints, and Set positions.