Delete primitives

Deletes primitives using a mask or index list.


Inputs

  • geometry

    • Accepts a single geometry connection (unless the SHIFT key is held).
  • mask

    • The list of boolean values that defines which primitives to delete.
  • index list

    • The list of indices that defines which primitives to delete.
  • invert

    • Sets whether to invert the selection of deleted primitives or not.
  • keep points

    • Sets whether to keep the points of deleted primitives or not.

Outputs

  • geometry

    • Output primitives.
  • points

    • The list of points of the output primitives.
  • points.x

    • The list of x values of the points of the output primitives.
  • points.y

    • The list of y values of the points of the output primitives.
  • points.z

    • The list of z values of the points of the output primitives.

Note(s)

  • Other names for this node include: DeletePrimitives, Erase, and Nuke.

Example(s)