Set color
Sets the color and alpha of primitives.
Inputs
- 
geometry
- Accepts a single geometry connection (unless the SHIFT key is held).
 
 - 
set
- Sets what aspect of the input primitives to set the color. This can be 
surface (diffuse) colorormesh wireframe colors. 
 - Sets what aspect of the input primitives to set the color. This can be 
 - 
color
- The color value (vector) that defines what color to set the input primitives.
 
 - 
alpha
- The value that defines the alpha (transparency) of the set color (between a range of 
0and1). 
 - The value that defines the alpha (transparency) of the set color (between a range of 
 - 
primitive mask
- The list of boolean values that defines which input primitives to set the color to. If empty, all input primitives will be set to the defined color.
 
 
Outputs
- 
geometry
- Output primitives.
 
 - 
points
- The list of points of the output primitives.
 
 - 
points.x
- The list of x values of the points of the output primitives.
 
 - 
points.y
- The list of y values of the points of the output primitives.
 
 - 
points.z
- The list of z values of the points of the output primitives.
 
 
Notes
- Other names for this node include: SetColor, Alpha, Wireframe, and Transparency.