Flip UV

Swaps or flips UV coordinates of NURBS surfaces. Reverses NURBS curves.


Inputs

  • geometry

    • Accepts a single geometry connection (unless the SHIFT key is held).
  • mode

    • Sets the mode in which the UV coordinates are manipulated. This can be no change, flip U, flip V, flip U & V, or swap U & V.
  • mask

    • The list of boolean values that defines which primitives to apply manipulations to as set by the mode.

Outputs

  • geometry

    • Output primitives.
  • points

    • The list of points of the output primitives.
  • points.x

    • The list of x values of the points of the output primitives.
  • points.y

    • The list of y values of the points of the output primitives.
  • points.z

    • The list of z values of the points of the output primitives.

Note(s)

  • NURBS curves only have a U coordinate and will therefore only be affected by the flip U and flip U & V modes, effectively reversing the direction of the curve.

  • Other names for this node include: FlipUV, Swap, and Reverse curve.

Example(s)