Switch
Switches between geometry inputs using an index value.
Inputs
- 
geometry
- Accepts multiple geometry connections.
 
 - 
index
- The index of the geometry connection to output.
 
 
Outputs
- 
geometry
- Output primitives.
 
 - 
points
- The list of points of the output primitives.
 
 - 
points.x
- The list of x values of the points of the output primitives.
 
 - 
points.y
- The list of y values of the points of the output primitives.
 
 - 
points.z
- The list of z values of the points of the output primitives.
 
 
Note(s)
- 
A special function of the this node is that the graph will not compute geometry that isn't within the connection selected by the index input.
- As such, this node can be used to optimize the computation of the graph by switching between computationally light and heavy geometry with the Ephemeral State node.
 - This is not true, however, for the Number switch, Vector switch, or String switch nodes.
 
 - 
Other names for this node include: Choose and Pick.